Starcraft 2 Protoss 1v1 Guide – Quick Tips To Get More Wins

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In this Starcraft 2 Protoss 1v1 Quick Guide, I will discuss the best strategies to use in each race. Read on to find out the best way to win more games like Protoss!

Against other protoss players

One of the best strategies to use in mirror combat (Protoss vs Protoss) is to get a mix of Zealots, Sentinels, and Immortals. Don’t give the enemy a chance to build Void Rays and you won’t have to worry about getting anti-aircraft units.

Build 2 gateways and start pumping out fanatics and sentries. Come in when you have a dozen units in total. From there, keep up the pressure and build Immortals. Make sure your Zealots and Sentinels cover your Immortals and don’t allow enemy units to get too close to your large units. Zealots and Sentinels punish any combination of Protoss soil (except Colossi), and your Immortals will be able to devour any Colossus and Stalker.

Against ground players

Against ground players, you will have to quickly go for Colossi and Immortals. Ground players will universally start with Reapers or MMMs (Marines, Marauders, and Medivacs, although Medivacs may not always be present). Either of these unit combinations will chew up fans, as Reapers are very fast and Marauders have an attack that slows affected units. You will need to get Colossi to kill MMM quickly, and you will need Immortals later in the game to kill any Siege Tanks added to the mix.

The longer the game lasts, the more immortals you will need. Stop building Colossi if the Terran player stops building Marines; keep building Colossi if the Marines prevail. Remember Vikings cannot attack Immortals unless they land, Immortals quickly knock Vikings to the ground, and Stalkers are very effective against flying Vikings.

Dark Templar can also be used to supplement your army later in the game. Just remember that the key point of this Starcraft 2 Protoss 1v1 guide is that Immortal and Colossus are the units that will allow you to win against Terran players.

vs. Zerg players

Against zerg players, you’d better build a starting biological army made up of fans and sentinels. Then you will need to adjust your game plan based on what the enemy is building. If the enemy is turning roaches, get some immortals. Two or three immortals can take down an entire army of cockroaches!

If the enemy is accumulating hydralisks (a very common strategy), he will need some Colossi. At this point, you may need to get some Stalkers to protect your Colossi from the Corrupters (keep an eye on what the enemy is building). If the enemy builds Mutalisks, know that the Phoenix is ​​extremely effective against light air units like the Mutalisk.

In short, if the enemy has Hydralisks and Corruptors, build Colossi, Stalkers, and Sentinels. If the enemy has Roaches, Hydralisks, or other ground units without air support, build Immortals, Colossi, Zealots, and Sentinels. If the enemy has mostly air units, build Stalkers, Sentinels, and some Phoenixes.

Against Zerg players there is no sure plan I can commit to in this Starcraft 2 Protoss 1v1 guide; you will have to adapt depending on what the enemy is doing.

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